Summer Plans

  • Read Gravity's Rainbow.
  • Play/complete all videogames in present collection
    • Assassin's Creed 2
    • Beautiful Katamari
    • Bioshock
    • Bioshock 2
    • Chrono Trigger
    • Demon's Souls
    • Far Cry 2
    • Grand Theft Auto IV
    • Henry Hatsworth
    • Katamari Forever
    • Left 4 Dead 2
    • Professor Layton and the Diabolical Box
    • Saints Row 2
    • Uncharted 2
  • Blog and/or create CMS via WPMU
  • Revise course materials for ENG 391 Advanced Technical Writing

    ENG 345 conference times #345tw (updated Wednesday, 4.14, 10:48am)

    Below are times available for individual conferences to discuss the individual project and overall course performance. I will edit the conference schedule as students request particular times. Unless someone expresses a particular preference, all conferences will be held in my office, 320D French Hall, in the English department.

    I anticipate this schedule will work for most everyone. If not, contact me via email to work out an alternate conference time.

    Thursday, 4.15
    10am - Kate W.
    1030am - Nader A.
    11am - Fei Wu
    1130am - Ja'Nel J.
    12pm - Zach G.
    1230pm - John C.
    1pm - Tereasa S. (reschedule?)
    130pm - Frank T.
    2pm - Amber S.
    230pm - Bethany G.
    3pm - Eric F.
    330pm - Jena N.
    4pm - Kendell D.

    Tuesday, 4.20
    10am - Danielle J.
    1030am - Mario A.
    11am - Kristen B.
    1130am - Stephanie L.
    12pm - Ashley K.
    1230pm - Joe F.
    1pm - Zach C.
    130pm - Kirt R.
    2pm - Brittany B.
    230pm - Christina S.
    3pm - Savannah S.
    330pm - Elizabeth B.
    4pm - Ayla O.

    Thursday, 4.22
    10am - Joe M.
    1030am - Jacqueline G.
    11am - Jen V.
    1130am - Mike V.
    12pm - Mike B.
    1230pm - Beth H.
    1pm - Dominique B.
    130pm - Zach C.
    2pm - Aries O.
    230pm - Karl B.
    3pm - Joe F.
    330pm
    4pm - Nicole M.

    As promised, the initial proposal for a chapter on teaching writing with social media

    Teaching most any kind of writing is not only about aiding students in the construction of a composing self but also in the development a community. Appropriate use of online communicative technologies aids the formation and illumination of both. In particular, the implementation of the microblogging service Twitter and the quick blogging service Posterous can facilitate and coordinate greater attention, encourage meaningful interaction and participation, promote better collaboration, help students develop narratives of their own learning as well as hone the critical consumption and crafting of academic (and nonacademic) work. An extension of such work involves challenging students' notions of what qualifies as writing, interrogating their prior knowledge and experience while also encouraging new forms. Each course I guide is itself a digital rhetoric, making an inherent case for not only the informed, responsible use of technology in college-level courses but also working as an example of what's achievable when this happens.

    The aforementioned technologies play as much a part in my research as they do in my teaching. Posterous functions as a vehicle for working through ideas in a public format and recording the directions my research interests take. Twitter provides a way to announce as well as brainstorm new work. There's an implicit encouragement to Twitter in finding community with others; it also functions as a launching pad to the other online spaces mentioned here. In essence, using online communicative technologies and social media tools like those named here can serve a dual purpose by not only scaffolding student learning in our courses but also supporting our own scholarly pursuits. An inherent aspect of this chapter, too, will be the need for educational institutions to recognize such forms of online work as important scholarship.

    WYMHM: "All of us now occupy an information space blazing with signals."

    We have had to evolve coping strategies. Not merely the ability to heed simultaneous cues from different directions, cues of different kinds, but also—this is important—to engage those cues more obliquely. When there is too much information, we graze it lightly, applying focus only where it is most needed. We stare at a computer screen with its layered windows and orient ourselves with a necessarily fractured attention. It is not at all surprising that when we step away and try to apply ourselves to the unfragmented text of a book we have trouble. It is not so easy to suspend the adaptation.

    WYMHM: "I do have to protest your continuing resistance to including digital nonfiction genres in your courses of study."

    Literary nonfiction in print has become a recognized part of the canon: essays, memoirs, chronicles, and speeches are regularly taught. Supreme Court decisions and Congressional hearings are even considered legitimate objects of study. Writing about travel, scientific inquiry, household management, religious conversion, and forced captivity are stock subjects in English departments.

    At the same time hypertext fiction, electronic poetry, and interactive online drama are embraced with great excitement. As long as the objects of study are both properly virtual and properly fictional, they belong in the department catalog.

    But write about nonfictional forms of computational media and watch the puzzled expressions and polite dismissals begin.

    WYMHM: "If today we were starting from scratch...what kind of copyright would we want?"

    Copyright 1710-2010 “For the encouragement of learning”

    The world’s first copyright law was passed by the English Parliament on 10 April 1710 as ‘An Act for the Encouragement of Learning’.  Its 300th anniversary provides a unique opportunity to review copyright’s purposes and principles.  If today we were starting from scratch, but with the same aim of encouraging learning‚ what kind of copyright would we want? 

    Find out more here »

    Ideas Bank

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    The Future of Copyright

    The Statute of Anne was 'An Act for the Encouragement of Learning'. What if, instead, it had been 'An Act for the Encouragement of Sharing'.

    Bill Thompson
    Comments: 2

    For the Encouragement of Learning

    In the case of Georgia’s creative sector I would like to address two issues that I believe are important to reach wider audiences and encourage learning.

    Tamara Tatishvili
    Comments: 0

    The Seduction of Copyright

    We must make fundamental changes to copyright law or risk its demise.

    Lynne Spender
    Comments: 1

    Beyond Copyright

    Most of today’s creativity takes place outside the sphere of traditional copyright.

    Ronaldo Lemos
    Comments: 1

    Copyright and the Consent Principle

    Citizens and consumers should have control over the use to which their personal data can be used by corporations and governments

    Martin Smith
    Comments: 0

    21st Century Copyright Must Serve to Protect Cultural Rights

    In my mind, copyright for the 21st century ought to recognise the difference between raw data and the finished, commercial product.

    Hardesh Singh
    Comments: 0

    'One size fits all' dresses virtually everyone badly

    If we were inventing copyright today, surely we would want to acknowledge that 'one size fits all' dresses virtually everyone badly.

    Jimmy Wales
    Comments: 0

    Copyright is a Friction

    I have been trying to obtain permissions to show a growing set of videos on the web since 2000. I did not think that it would take a decade of exploration to achieve very little.

    Jon Pettigrew
    Comments: 0

    If There Were No Copyright, Would We Want It; And, If So, What Form Would It Take?

    Quite simply: copyright guarantees creativity.

    Gail Rebuck
    Comments: 0

    Rebooting Copyright: A Note on Terms

    The ‘one size fits all’ concept has clearly created barriers to the legitimate and indeed desirable flow of information and knowledge.

    Dr Frances Pinter
    Comments: 0

    View all ideas

    WYMHM: "Stills from violent video game Grand Theft Auto are being used to teach primary school children about violence."

    Gaynor Bell, who lost two children in violent deaths, said the project was created to try to turn children away from violence at a young age.

    Despite the game's 18-rated status, she said many children would have played it, and similar games, at home with elder siblings, and that they risked being de-sensitised to the violence involved.

    She added: "They are shown a picture of a man rolling over a car and you can clearly see it has a machine gun.

    "It's basically telling them that it's not real life, but in these games they do look real."

    She added: "Children have very short attention spans so they need something that keeps them interested, preferably busy with their hands and it has to be something that allows them to be proactive."

    WYMHM: "when punk came along, no one really called it punk."

    all the people I hung around with were at art school or were involved in fashion, or creative people interested in rebelling. It was complemented by the music but the actual scene didn't last very long. It did, however, send big ripples across the pond. Then people started getting into the charts and the New Romantic scene was made up of a lot of people who were originally punks. It was a time of experimentation, especially with the music. Then there were those who did punk by numbers. But it was still a great time.

    WYMHM: "most children explore pornography at some time in their lives...there is no statistical evidence that it causes specific harm"

    what matters is how a child engages with this material. A passing curiosity may be easily satisfied and the interest abandoned; but sexual images have a special vividness and power, and may become addictive, as can many other internet activities, such as chatting or shopping or gaming. Personal accounts by people who have developed an obsession with pornography are disturbing: "It almost lodges itself into your mind, like a parasite sucking away the rest of your life," explains 16-year-old Malcolm, who participated in a 2007 study and reported spending between three to four hours each day visiting pornographic sites.

    As well as the prospect of teenage boys watching violent porn, there is a concern about how it might distort their attitudes towards sex and women.

    WYMHM: "Participants were very open in their Twitter postings and a strong community soon grew."

    students were conscious that their messages were public and exercised mature self-editing in their online behaviour, with no incidences of inappropriate content being posted during the project. Although students were aware that their messages were being monitored by academic staff, in survey responses they stated that they did not regard this as an intrusion, and indeed frequently used Twitter in preference to alternative channels such as email to contact tutors to ask questions or arrange meetings. Approximately half of the students involved in the project have continued to use Twitter without the iPod Touch devices.