WYMHM: "the fact that video games are irrationally vilified doesn't mean that they are automatically harmless."

There's still a need for decent studies that assess their impact on behaviour. One such study has emerged from Denison University, where Robert Weis and Brittany Cerankosky have tested what happens when you give young boys, aged 6-9, a new video game system. 

They found that after 4 months, boys who had received the games had lower reading and writing scores than expected, failing to improve to the same degree as their console-less peers. They also faced more academic problems at school. At first this might seem like support for the rewired brains of Greenfield's editorials, but the reality is much simpler - the games were displacing other after-school academic activities. While some children were finishing their homework or reading bedtime stories, those with games were mashing buttons.

2 responses
#345tw This study is very interesting to me. I believe that parents need to step in and set some type of timelimit to their childrens gaming. I could also conclude from this study that these children are not engaging in physical activity, which is I think plays a major role in the increase of obese, or in other words chubby children.
Agreed, and I think you're right to focus on the parents' responsibilities when it comes to children's gaming.