Universities focus on teaching, the process of education, exposing students to instruction for specific periods of time, typically a semester for a course, and four years of instruction for a bachelor’s degree; digital natives are more concerned with the outcomes of education — learning and the mastery of content, achieved in the manner of games. which is why an online game pro will never boast about how long she was at a certain level, but will talk about the level that has been reached.
Higher education and digital natives also favor different methods of instruction. Universities have historically emphasized passive means of instruction — lectures and books — while digital natives tend to be more active learners, preferring interactive, hands-on methods of learning such as case studies, field study and simulations. The institution gives preference to the most traditional medium, print, while the students favor new media — the Internet and its associated applications.