Hatred is not the opposite of love; apathy is. Hatred requires passion, it's a deeply emotional state. Apathy is the lack of any emotion. So when Quake 4 was met with apathy by both critics and consumers, the toll that took on much of that development team was significant. Many of those team members were brought onto Wolfenstein. They saw many of the same problems on Wolfenstein which they felt held Quake 4 back from being a superior product. And so, misery turned into frustrations, frustrations turned into anger, and anger turned into resignations. Over the next 18 months at Raven, a very large number of people left. Many of them were my friends. Some stayed in the industry, others left the business forever. I had, for the first time, started to experience the dark side of development. The part that chews people up and spits them out.