ENG 342 Videogame Studies schedule, updated winter 2012 #342vs

All due dates and required readings are tentative


Week 1 - Expectations & Introductions
1.3
Expectations and introductions
Read: grading contract, syllabus, Pen.io guidelines, Twitter guidelines

1.5
Due: Twitter and Pen.io account creation and first tweet/page
Read:  Aarseth - “Computer Game Studies, Year One,” Kazemi - “How Not To Write A College Essay About Videogames," Bissell and Ferrari - “On Videogame Criticism
Introduction to Approaches to Videogame Studies (AVS)

Week 2 - Games & Play
1.10
Due: Pen.io page(s)
Read: Caillois - “The Definition of Play,” “The Classification of Games,” and “The Social Function of Games,” Koster - “What Games Are” 

1.12
Pen.io page(s) discussion and visitation
Read: Koster - “What Games Teach Us,” Gee - “Semiotic Domains” 

Week 3 - Games & Play
1.17 
Due: Pen.io page(s) (AVS)
Read: Koster - “What Games Aren’t,” Huizinga - “The Play-Element in Contemporary Civilization”

1.19
Read: Jones “Introduction to The Meaning of Videogames” & Juul - “Introduction to Half Real” 

Week 4 - Games & Play
1.24
Due: Pen.io page(s)
Read:  Jones - “Collecting Katamari” & Wark - “On Katamari Damacy

1.26
Read: Bogost - “An Alternative to Fun,” Frasca - “Videogames of the Oppressed
Group facilitation: Candace L., Brandi M., Kurtis B.

Week 5 - Ludology & Procedurality
1.31
Due: Pen.io page(s)
Read: Frasca - “Simulation versus Narrative: Introduction to Ludology,” Aarseth - “Genre Trouble

2.2
Read: Bogost - “The Rhetoric of Videogames,” Galloway - “Gamic Action, Four Moments,”

Week 6 - Culture & Industry

2.7
Due: Pen.io page(s)
Read: Aoyama & Izushi - “Hardware gimmick or cultural innovation? Technological, cultural, and social foundations of the Japanese videogame industry” & Consalvo - “Console video games and global corporations : Creating a hybrid culture”

2.9
Read: Kerr - “The spatialisation of the digital games industry: Lessons from Ireland”
Group facilitation: Mike K., Wes D., Jessi N., Zeke Z.

Week 7 - Gender & Race
2.14
Due: Pen.io page(s)
Read: Cassell - “Genderizing HCI” & Schleiner - “Does Lara Croft Wear Fake Polygons? Gender and Gender-Role Subversion in Computer Adventure Games” 

2.16
Read: DiSalvo - “Learning in Context: Digital Games and Young Black Men” & DeVane & Squire - “The Meaning of Race and Violence in Grand Theft Auto: San Andreas”
Group facilitation: Kyle B., Michael B., Hannah K.E., Ken K., Jonathan S.

Week 8 - Violence
2.21
Due: Pen.io page(s) (Play Aloud)
2.23
Read: Anderson, et al - “Violent Video Game Effects on Aggression, Empathy, and Prosocial Behavior in Eastern and Western Countries: A Meta-Analytic Review,” Day & Hall - “Déjà vu: From Comic Books to Video Games: Legislative Reliance on ‘Soft Science’ to Protect against Uncertain Societal Harm Linked to Violence v. The First Amendment”
Group facilitation: Andrew R., Andrew S., Heather B., Zack A.

Week 9 - SPRING BREAK

Week 10 - Videogame Studies Project (VSP)
3.6
Due: Pen.io page(s)
Read: Mayra - “Preparing for a Game Studies Project" 
Introduction to Videogame Studies Project

3.8
Research session 

Week 11 - VSP - Pecha Kucha!
3.13
Due: Pen.io page(s)
Due: VSP PK proposals - CANCELED

3.15
Due: VSP PK proposals - Ken, Kyle, Candace, Brandi, Kurt , Heather, Andrew, Jessi

Week 12 - VSP - Pecha Kucha!
3.20
Due: Pen.io page(s)
Due: VSP PK proposals - Michael B., Zeke, Jonathan, Michael K., Wes, Zak, Hannah

3.22
Research session

Week 13 - VSP - Peer review!
3.27
Due: Pen.io page(s)
Due: VSP drafts - Ken, Kyle, Candace, Brandi, Kurt , Heather, Andrew, Jessi
Peer review

3.29
Due: VSP drafts - Michael B., Zeke, Jonathan, Michael K., Wes, Zak, Hannah
Peer review

Week 14 - VSP - Peer review!
4.3
Due: Pen.io page(s)  
Due: VSP drafts - Ken, Kyle, Candace, Brandi, Kurt , Heather, Andrew, Jessi

4.5
Due: VSP drafts - Michael B., Zeke, Jonathan, Michael K., Wes, Zak, Hannah

Week 15 - Reflections & Revisions
4.10
Due: All revisions to Pen.io page(s)

4.12
Due: Self-evaluative essay (email to instructor)